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👋 Hi, I'm Simon - Software Developer & Technical Artist

I combine art and code through creative projects, tools, and automations.
Textract

Textract

Extract textures from photos, fix perspective, and build atlases.

React, TypeScript, Rust, Tauri

Rig & Animation Tools

Blender auto-rigging, animation layers, and a custom rig picker.

Python, Blender API, Qt/QML

Procedural Generation

Geometry Nodes tools for UVs, animation, normals, and cloth.

Blender, Geometry Nodes

Lucero

Blender light placement, HDR controls, and compositing presets.

Python, Blender API, GLSL

Jeringa

Jeringa

A free dependency injection plugin for Unity.

C#, Unity

Ping Pong Color

Ping Pong Color

Unity arcade game with procedural levels, custom shaders, and FMOD.

Unity, C#, HLSL, FMOD

More projects