Hey! I'm Simon 😃🖖
💖 art & coding, with my main passion being Technical Art & Design.
⚒️ Passionate for learning and doing stuff. On this site you can check some of the stuff I've made!
✍️ Also, feel free to check my articles, where I write mostly about game design and other cool stuff.
You can find me on:
- github - here are some code projects
- itch.io - some little games here, also check: dev
- linkedin - feel free to send me a connect request here
- youtube - I make some tutorials in here
✉️ Need to contact me? simonsanchez.art@gmail.com
Resume
(.pdf)Work
ASB Studios - Tool Programmer
- Full custom Body and Face Auto-Rig system
- Advanced Rig Picker/UI using QML and Blender
- Batch conversion of .max files to .blend files (WinForms)
- Animation Layer system
- Limb-based Rigging system, similar to 3ds Max CAT
- +50 Other small tools to increase productivity in Blender
- Guidance on migrating from Max to Blender
Mutate - Game Designer
- Creation of Mini-Games with UGC Tools
- Implementation of Game Mechanics with C++
- Testing and exploring limits of UGC Tools
Education
BIOS - Art & Game Design
- 3D Modelling, Rigging and Animation with 3DS Max
- Digital Painting
- Pre-Production, Storyboarding and Cinematic Language
- Digital and Traditional Sculpting
Círculo Informático - Graphic Design
Skills
Game DesignUnity, Level Design, Tool Programming, Python
3D ModellingBlender, Substance Suite, ZBrush, Marmoset Toolbag
2D ArtPixel Art, Photomanipulation, Graphic Design, Video Editing