Hey! I'm Simon 😃🖖
💖 art & coding, with my main passion being Technical Art & Design.
⚒️ Passionate for learning and doing stuff. On this site you can check some of the stuff I've made!
✍️ Also, feel free to check my articles, where I write mostly about game design and other cool stuff.
You can find me on:
- github - here are some code projects
- itch.io - some little games here, also check: dev
- linkedin - feel free to send me a connect request here
- youtube - I make some tutorials in here
✉️ Need to contact me? simonsanchez.art@gmail.com
Resume
(.pdf)Work
ASB Studios - Tool Programmer
- Automatic creation and composition of Turntable videos (Bust & Full Shot)
- Render Helper (Automatic set-up of render passes, including shadow catchers, reflection catchers and Color ID generation)
- Automatic Three-Point Lighting system and Light Manager creation
- Creation of Tool to Convert .max files to .blend files (WinForms)
Mutate - Game Designer
I worked on a variety of 15+ mini-games, from concept to production pushing the boundaries of Mutates UGC tools.
I also helped implement some features into Mutate using C++.
Education
BIOS - Art & Game Design
- 3D Modelling, Rigging and Animation with 3DS Max
- Digital Painting
- Pre-Production, Storyboarding and Cinematic Language
- Digital and Traditional Sculpting
Círculo Informático - Graphic Design
Skills
Game DesignUnity, Level Design, Tool Programming, Python
3D ModellingBlender, Substance Suite, ZBrush, Marmoset Toolbag
2D ArtPixel Art, Photomanipulation, Graphic Design, Video Editing
what am I doing now?
- 🧽 watching Spongebob and Wandavision
- 🧑💻 working as a 3D Tool Programmer for ASB Studios
- 🩸 doing VFX and more for Mr. Maim, a clown-killer boomer shooter
- 🧊 making a PSX-style horror game set in Nunavut, it's called Tirigusuusiit
- 🎸 attempting to record a solo album with elements of Post-Rock