Hey! I'm Simon 😃🖖

💖 art & coding, with my main passion being Technical Art & Design.

⚒️ Passionate for learning and doing stuff. On this site you can check some of the stuff I've made!

✍️ Also, feel free to check my articles, where I write mostly about game design and other cool stuff.


You can find me on:

  • github - here are some code projects
  • itch.io - some little games here, also check: dev
  • linkedin - feel free to send me a connect request here
  • youtube - I make some tutorials in here

✉️ Need to contact me? simonsanchez.art@gmail.com


Resume

(.pdf)

Work

ASB Studios - Tool Programmer

March 2023 - April 2025
  • Full custom Body and Face Auto-Rig system
  • Advanced Rig Picker/UI using QML and Blender
  • Batch conversion of .max files to .blend files (WinForms)
  • Animation Layer system
  • Limb-based Rigging system, similar to 3ds Max CAT
  • +50 Other small tools to increase productivity in Blender
  • Guidance on migrating from Max to Blender

Mutate - Game Designer

April 2022 - January 2023
  • Creation of Mini-Games with UGC Tools
  • Implementation of Game Mechanics with C++
  • Testing and exploring limits of UGC Tools

Education

BIOS - Art & Game Design

2016 - 2018
  • 3D Modelling, Rigging and Animation with 3DS Max
  • Digital Painting
  • Pre-Production, Storyboarding and Cinematic Language
  • Digital and Traditional Sculpting

Círculo Informático - Graphic Design

2011 - 2012

Skills

Game DesignUnity, Level Design, Tool Programming, Python
3D ModellingBlender, Substance Suite, ZBrush, Marmoset Toolbag
2D ArtPixel Art, Photomanipulation, Graphic Design, Video Editing